Showing posts with label strategy. Show all posts
Showing posts with label strategy. Show all posts

4X

Master of Orion 1 is a nice little game which I never had the chance to play until recently. I started on a redesign project a while ago, but decided to go my own way halfway in. I sketched up my own aliens and game mechanics to avoid infringement.

I got distracted as usual and went off to work on something else, so I'm not sure in which state I left this.

MoO1 / Space Conquest

Xexyz / 亀の恩返し ウラシマ伝説


The X-Com genre is terribly neglected, is it not? I was working on this Xexyz (a side view jump and shoot game) redesign project when I totally derailed and turned it into a topdown X-Com game instead. My universe design approach is getting kind of worn. I'm always using the "giant spacewar - defend a base" setup. So, yeah, well, here's another game which will never see the light of day. I'm not sure who sits on the Xexyz licence. It's probably Hudson Soft or Atlus.

Turtle game (Edit: Made another 'screenshot'.)