tag:blogger.com,1999:blog-5812100014918324066.post6636653309635169546..comments2023-12-21T21:10:14.610+00:00Comments on Querulous: Go Forth...Arnehttp://www.blogger.com/profile/09649636029158753774noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5812100014918324066.post-38696595462306269872011-03-11T20:05:40.365+00:002011-03-11T20:05:40.365+00:00While my maps never turn out nearly as detailed as...While my maps never turn out nearly as detailed as yours, years of being a Dungeon Master (yeah, make your snarky remarks, I'm used to it), has made map making more fun.<br />Before, a map would just be "here's a forest, here's a castle, here's a cave;" but over the years its developed into "here's a cave, which an empire has used as a fortress, their people evolved/developed from their food source and chose this spot because of how close it is to a river bed, and blah blah."<br />I find when I'm writing stories, or at least planning them, I find that the map itself is some what of a guide in development of the story and the characters in it. (It also helps if you develop languages, certain people located in mountainous areas would have a rougher, more Nordic tongue, while people by the sea would have a soft, whispy like language.GnawBithttps://www.blogger.com/profile/12650283975336846020noreply@blogger.comtag:blogger.com,1999:blog-5812100014918324066.post-43271239095020846092011-03-10T15:20:41.685+00:002011-03-10T15:20:41.685+00:00http://scienceblogs.com/pharyngula/2011/03/did_sci...http://scienceblogs.com/pharyngula/2011/03/did_scientists_discover_bacter.php<br /><br />I'm afraid I don't have any trick to painting planets. They're round and I make up terrain, curving it towards the edges. I usually cheat a bit with the shadowing and exposure levels. There's not a lot of ambient light in space, so you get this crisp light/dark situation, and nebulae and stars are so faint they won't even show up when photographing a planet.<br /><br />Drawing maps is always fun. I guess after a while you develop a feel for what looks natural and not, with craters, continental plates, island group placement. A lot of fantasy maps are kind of artificial looking unfortunately. I think that happens when your mind starts thinking in clearly defined structures, a bit like a writer. "The plains of J'waar and desert of Hadzuum are separated by tall mountains" - so you draw a block of plains and a block of sand and a line of cloned mountains between, which will probably end up looking way too literal.Arnehttps://www.blogger.com/profile/09649636029158753774noreply@blogger.comtag:blogger.com,1999:blog-5812100014918324066.post-54760273239909506732011-03-09T18:36:28.249+00:002011-03-09T18:36:28.249+00:00Which news are you referring to?Which news are you referring to?Ariochhttp://well-of-souls.comnoreply@blogger.comtag:blogger.com,1999:blog-5812100014918324066.post-33730613140843558662011-03-07T06:35:48.466+00:002011-03-07T06:35:48.466+00:00Love it :) I really like it when you do planets li...Love it :) I really like it when you do planets like you did here and for Cortex Command, if you ever did a DeviantArt style tutorial on your process flow it would be great.<br /><br />Thanks as always for the inspiration.Anonymoushttps://www.blogger.com/profile/09135486962578359908noreply@blogger.comtag:blogger.com,1999:blog-5812100014918324066.post-53409677709057532492011-03-07T00:23:38.023+00:002011-03-07T00:23:38.023+00:00I just found a new desktop background! :DI just found a new desktop background! :DGnawBithttps://www.blogger.com/profile/12650283975336846020noreply@blogger.com